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Hi, at the company I work for, we are using Nvidia IsaacSim as a robotics simulation tool and I am wondering whether it could be possible to use your raytracing...

### Description This PRs introduces an update to RGL multi-return - more types are handled now (first, second, last, strongest and second strongest) and all RGL fields are handled. Moreover,...

After building (on Ubuntu 22) the library, I attempted to run the tests. Unfortunately, all tests failed, and the log says that this is due to an unrecoverable error, cuda...

Added tests to verify that RadarTrackObjectsNode works correctly with input from RadarPostprocessPointsNode. In addition, a `radarHelpers.hpp` file was created to include helper functions and structures. The corrected function for generating...

Hello everyone. I am working with the RGL LiDAR library in my project and I have observed that the pointcloud only returns the points that have collided with an object...

Hi everyone, hope you can help me out with this one. I'm trying to implement RobotecGPULidar in my Unity project alongside with Ros2ForUnity, but I'm facing some issues regarding its...

My current computer version can only recognize the following versions nvidia-driver-460 nvidia-driver-470-server nvidia-driver-515-server nvidia-driver-525-open nvidia-driver-535 nvidia-driver-550 nvidia-driver-565-server nvidia-driver-460-server nvidia-driver-510 nvidia-driver-520 nvidia-driver-525-server nvidia-driver-535-open nvidia-driver-550-open nvidia-driver-565-server-open nvidia-driver-465 nvidia-driver-515 nvidia-driver-520-open nvidia-driver-530 nvidia-driver-535-server nvidia-driver-550-server...