Robert 'Bobby' Zenz

Results 17 issues of Robert 'Bobby' Zenz

I have the following situation at hand: The goal is to develop a contract-first application with a given WSDL file (changes to the definition/schema/requirements are out of the question, close...

The scan for services and implementations is still being performed even when `endpoint.autoinit` is being set to `false`, which means that the application will fail to start if there is,...

The `CxfAutoConfiguration` class is neither extendable nor easily modifiable. For example creating a custom `serviceUrlEnding` on the fly based on the `WebServiceClient` is not possible because the member is declared...

The `CxfAutoConfiguration.baseAndServiceEndingUrl()` method returns a concatenation of the `baseUrl` and `serviceUrlEnding` which might lead to unexpected addresses. If we have the following configuration: ```properties soap.service.base.url=/root/ ``` The `baseAndServiceEndingUrl` will be...

You already mention the licensing in the README, however, having a LICENSE or COPYING file in the repository would make it easier to spot what license is used. Additionally, the...

This is my solution to the problem, sending preferences over intents. Whether you choose to use this, is up to you. I don't feel like creating a library for it...

Most implementations seem a little bit inefficient, for example the Java version could be optimized to this: ``` class yes { public static void main (String[] args) { if (args.length...

help wanted
optimization
hacktoberfest
Opencode18
Advanced: 30 points

Each file should sport their build and execution instructions, ideally in the header as comments, maybe even required versions (for example the Java version requires Java 8). That would allow...

hacktoberfest
Opencode18
Skilled: 20 Points

The game freezes (no matter in what state it is) when one does switch between different desktops (`Ctrl+Alt+Left/Right`). Changing to another window (`Alt+Tab`) works fine, though. This is on a...

If the Entry ID in `godot.registration.Entry` is out of sync with the build, for whatever reason, Godot crashes anytime it tries to reference a script. ``` ================================================================ handle_crash: Program crashed...