Ripps1
Ripps1
Below is a general list of nice things I'd like to have for the editor as Mira requested. - Automatically placing required tiles next to placed tiles, for example When...
As Mira Requested, A copy and paste of my rant on transport lanes. I suggest we allow the user to create 'transport lanes' and the amount of lanes you get...
Display Flashing Power Icon over the buildings that have no power (or are powered down) For the players buildings only i think is fair, knowing the power state of enemy...
Since many units are listed in the mentat screen, we can use this to tell the player how many crew any given unit needs. Vehicles would require a crew, who...
As Mira requested I will post ideas for win/loss condition checking here starting with a few basics Normal Options for Win/Loss Settings. - (Annihilation) Destroy All Enemy Ground, Air Units...
If you group all your harvesters under a single control group and give them orders to move to a single spice field and start harvesting together. I noticed two bugs:...
 A small concept about recovering some of the unused sidebar space for more functionality
We only having the choice of a selecting a randomly generated map, or selecting a pre-made map, which is fine but if we also allowed a 'surprise me' feature or...
To improve the feedback of the current system where you can place buildings, I suggest we change a minor detail to how it currently works. Right now, if you attempt...
Like it says in the title, Have the ability for user settings to be saved on exit and remembered for next load. Examples: - Music State = On/Off - Sound...