RevengeRip

Results 28 issues of RevengeRip

Cmake configured with next parameters `cmake .. -GNinja -DCMAKE_C_COMPILER=gcc-10 -DCMAKE_CXX_COMPILER=g++-10 -DYUZU_USE_BUNDLED_VCPKG=ON -DYUZU_TESTS=OFF -DYUZU_USE_EXTERNAL_SDL2=OFF` Ninja run with next command: `ninja -j$(nproc)` Terminal output: ```[972/1361] Building CXX object src/audio_core/CMakeFiles/audio_core.dir/renderer/voice/voice_info.cpp.o FAILED: src/audio_core/CMakeFiles/audio_core.dir/renderer/voice/voice_info.cpp.o /usr/bin/g++-10...

- [x] I have checked the [FAQ](https://wiki.strawberrymusicplayer.org/wiki/FAQ) for answers. - [x] I have checked the [Changelog](https://github.com/strawberrymusicplayer/strawberry/blob/master/Changelog) that the issue is not already fixed. - [x] I believe this issue is...

### Important Information Sometimes when I pause playback while watching movies mpv exits. I had this problem on my PC and laptop both running Kubuntu 23.04 and Flatpak version of...

down-upstream
os:linux

### Is there an existing issue for this? - [X] I have searched the existing issues ### Is your issue described in the documentation? - [X] I have read the...

input:mouse

I have 3 monitors and main one is in the center. Every time I open Quake3e it opens on the left screen, so I have to change displays with KWin....

SDL / Wayland Bug

**Relevant components** * [ ] Standalone tray application (based on Qt Widgets) * [x] Plasmoid/applet for Plasma desktop * [ ] Dolphin integration * [ ] Command line tool (`syncthingctl`)...

bug

### Describe the bug Some games like Borderlands 3 have wrong icon in their shortcut. It uses vertical banner for the icon ![изображение](https://github.com/Heroic-Games-Launcher/HeroicGamesLauncher/assets/9915567/5174bf6b-9c5d-414d-91f6-22792647cc33) When it should be something like icon...

bug:unconfirmed

Wayland doesn't have a concept of primary/preferred display. By default, GLFW assuming that first reported wl_output is the primary screen, but that's [not](https://bugs.kde.org/show_bug.cgi?id=489135) [true](https://gitlab.freedesktop.org/wayland/wayland-protocols/-/issues/179). I've made a simple workaround that...

Game works with SDL-1.2 but sdl12-compat won't show anything besides black screen (audio is working). ![изображение](https://github.com/libsdl-org/sdl12-compat/assets/9915567/ebf6fd11-7bb2-4723-9523-e7b242279575) ``` Name : sdl12-compat-git Version : 1.2.68.r14.gbec4bd0-1 ```

[world of goo.webm](https://github.com/libsdl-org/sdl2-compat/assets/9915567/0f3563ca-4fe2-4798-9fb6-80c4a55f3438) Sometimes is missing from the start, sometimes audio works in the main menu and then disappears in the game. No such issue with `SDL_AUDIODRIVER=pulseaudio`