Konstantin Vislov
Konstantin Vislov
I think @batteredhedgehog wants some kind of conversion function from TCFStrings (which are created after UMP popup choices were made) to Firebase flags for _SetConsent_ function. I am interested in...
Ok, 11.9.0 release gets updates to Android 32.8.1 and iOS 10.24.0 respectively. Does this mean it is no more necessary to manually call SetConsent as Analytics will now itself automatically...
> Lets say we enable the IABTCF_EnableAdvertiserConsentMode in the AndroidManifest.xml (Android) and/or info.plist (iOS) bit as per the documentation you linked. I guess this manifest/plist setup just allows Firebase not...
@a-maurice By the way, if _IABTCF_EnableAdvertiserConsentMode_ approach works and consent is transferred automatically, I would like to know what exactly the flag values are for custom analytics purposes. Could you...
> is it possible to use the unityPackage? Yes, it is. The only thing is when another ads mediation is used (e.g. ironSource) AdMob related only scripts may be not...
> [@Remstam](https://github.com/Remstam) is it working from unity package or should I not uprade to 9.5.0 ? @RomainBitard It is working from unity package (it builds without errors at least)
@tuanlihuhu As far as this [commit](https://github.com/googleads/googleads-mobile-unity/commit/d48fcb7f6c16fc7e1f4d1e4eaf44a5dcf374a918) became available, we can guess that the upcoming release will come up with a fix.
So I finally made it back to check if there is a working version to build from sources, and here is the current situation: - 9.4.0 - 10.0.0 - preview...
As far as it can be seen in this commit https://github.com/googleads/googleads-mobile-unity/commit/c1c32c16dfda9a1849e30e436418c38feecdaf22 Google will probably just delete build.gradle (it doesn't really affect anything and this approach works) in some next release....
It looks like the issue has the same roots as EDMU has when Unity jumped to Gradle 7.x in 2021.3.41 (https://github.com/googlesamples/unity-jar-resolver/issues/699) Unity has the same tooling for 2022.2+, and maybe...