Remo
Remo
`cbrt()` is there since C99. https://en.cppreference.com/w/c/numeric/math/cbrt I mean `cbrt()` like this one. https://github.com/Remotion/fast_cbrt/blob/d79c9e44c09a2219c588c41fc144a81b25d7aa0e/ispc/cbrt.ispc#L87
PhysX 5 looks not much better. https://github.com/NVIDIAGameWorks/PhysX/issues/371
More precise way to do hypot would be something like this: `max(x,y) * sqrt(1+(min(x,y)/max(x,y))^2)` but only for positive numbers. For all number it will need to be even longer: `max(abs(x),abs(y))...
Of course allowing arbitrary-degree operators would be even better !