Redhacker1

Results 3 issues of Redhacker1

Implements "Stub" windowing API, the framework is there, but the meat and potatoes are not currently implemented # Summary of the PR Essentially adds the interfaces as defined in the...

This is the first in a wave of a few features and reworks, backported from the C# port. The main features/improvements being: Clearing out the SurfaceTool arrays when we are...

I am working on getting a NanoVG C# port running with a Veldrid backend, currently, it pretty much works on Vulkan and DirectX (I don't have a mac to test...