Oleg

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Since "Alt+Enter" is working as expected this may not be a big issue, but there is a common practice to add a fullscreen toggler in game video options and it...

@manio143 , thanks for a quick feedback. I wonder if the **_Alt+Enter_** hotkey uses a different code, because it causes no exceptions. If so, is this the expected behavior?

For some reason I can't check if the following changes works, but I hope my investigation will help someone who can: 1. [SceneAssetCompiler.SceneCommand](https://github.com/stride3d/stride/blob/7e836297cb5930c01e6dfa0183e7f3cc64748fb6/sources/engine/Stride.Assets/Entities/SceneAssetCompiler.cs#L31) class contains a method **DoCommandOverride** that creates...