Gamer_X
Gamer_X
It's pretty annoying to manually measure the distance and check the angles of moving entities like func_door or func_button, so I think being able to preview them in the editor...
This PR allows players to killbind in a lot more ways than just the standard 'kill' and 'explode'. https://github.com/user-attachments/assets/faf70684-837f-4514-8287-e1864247607a The new variants and their console commands are: 1. tf_burn 2....
Currently, if you want to add a non-solid brush to your map, your only option is to use a brush entity, such as func_illusionary or func_brush. Brush entities take up...