RayCarrot

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The library supports bits which don't have to be a multiple of 8 (and thus giving you a fractional bytes count). I don't really see the purpose of that though...

Your implementation of `ZlibStream` disposes the stream you pass in when disposing the ZlibStream. It happens [here](https://github.com/adamhathcock/sharpcompress/blob/7d9c875c4d7827a812f6dfc195d1e3a6dca37fba/src/SharpCompress/Compressors/Deflate/ZlibBaseStream.cs#L351) as far as I can tell. I also checked the [usage docs](https://github.com/adamhathcock/sharpcompress/blob/master/USAGE.md) which...

I am using ZlibStream directly, yes. And from what I can tell that's the only option in this library. Currently I made my own wrapper stream to avoid disposing, but...

Thanks you for your detailed list of suggestions! I'm not very familiar with existing programs and haven't used the ones you mentioned before. This tool was mainly made for some...

Thanks! Reg. Hype, it is supported in the Archive Explorer in RCP, so you can view and export the textures. To access it you would go to the Utilities page...

Hi! Yep, that's actually been on my todo list for some time now 🙂 I haven't had a chance to really check it out yet though, but last I remember...

The per-level soundtrack tool in RCP has now been updated to use the new TSR version by PluMGMK. This is available in the [latest beta](https://github.com/RayCarrot/RayCarrot.RCP.Metro/releases/tag/14.2.0.1).

Thanks for the quick reply! I do want to clarify that the code I posted is just an example to easily be able to reproduce the issue. The ClipBorder can...

Thank you so much That converter seems to work really well 🙂 No more rendering issues as far as I can tell! Seeing this reminded me of a [similar converter](https://github.com/MaterialDesignInXAML/MaterialDesignInXamlToolkit/blob/f029474c2e1f627b44284d7bdfefb1764cc80a59/src/MaterialDesignThemes.Wpf/Converters/BorderClipConverter.cs)...

Hi! I don't have any plans to do so at the moment, but I might consider it for the 15.0 release as I'll be restructuring things then. I don't think...