RamDav

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I have the same problem an would need this. In c i usually liked to build my register initialization values from macros which used the values provided by the CMSIS...

The reason to have it implemented in the base class is having a way to not implement the factory in another RendererAPI so it would still compile with an experimental...

Ok, so I have Set the control for the buttonmatrix Buttons to only Trigger on clicked with the LV_BUTTONMATRIX_CTRL_CLICK_TRIG flag. This ensures that the LV_EVENT_VALUE_CHANGED is only send from the...

Seems to be a duplicated of #7009

I replicated the behaviour with the Windows PC Simulation. https://github.com/lvgl/lv_port_pc_visual_studio. The problem here is that the windows implementation seems to create a lot of Pressed and Released events not pressing...

> Ah, the SDL driver has the same issue. I think it's because we are using a higher level text input API which handles long press repeat. So if you...

I'd like to add something to this it should be statet that this is only required to fit for an u32 as i was confused with that and ended up...