RamDav
RamDav
I have the same problem an would need this. In c i usually liked to build my register initialization values from macros which used the values provided by the CMSIS...
The reason to have it implemented in the base class is having a way to not implement the factory in another RendererAPI so it would still compile with an experimental...
Ok, so I have Set the control for the buttonmatrix Buttons to only Trigger on clicked with the LV_BUTTONMATRIX_CTRL_CLICK_TRIG flag. This ensures that the LV_EVENT_VALUE_CHANGED is only send from the...
Seems to be a duplicated of #7009
I replicated the behaviour with the Windows PC Simulation. https://github.com/lvgl/lv_port_pc_visual_studio. The problem here is that the windows implementation seems to create a lot of Pressed and Released events not pressing...
> Ah, the SDL driver has the same issue. I think it's because we are using a higher level text input API which handles long press repeat. So if you...
resolved with #7125
I'd like to add something to this it should be statet that this is only required to fit for an u32 as i was confused with that and ended up...
I think i Made a duplicated of the Same Bug #7074
should be resolved with #7125