Louve
Louve
Hello! I've been working on iw4x for a little bit and other open source projects/game clients before, so i'm just gonna add my two cents here about this whole issue....
Ready to review! (& merge?) (As soon as it builds....) https://user-images.githubusercontent.com/33836535/193010585-b8b858ef-96bf-452a-aa05-495c9e9ca82e.mp4
Broadcast, District and Ambush are working well with the latest (experimental) version of iw3xport. Creek is... not so easy, it puts a strain on the engine because it has an...
It's on the way! https://github.com/XLabsProject/iw4x-client/pull/427 https://github.com/XLabsProject/iw3x-port/pull/4 Not on the way to be in a DLC I mean (at least for now), but on the way to be buildable by anyone....
Is this still relevant ? It is true that the game record lacks a createTime, and therefore has a startTime with a similar functionality - and that therefore the server...
@cody151 Where are you at in your painless implementation of rumble support? do you need help/are you stuck on something specific that we can help you with?
It's not 100% ready anyway! Several display warnings need to be looked into
Same as before, no evolution / no change / no testing / no investigation was conducted since then
I realize I might have made it up, it seems the real status of Infinity and NaN is unclear: https://www.ietf.org/rfc/rfc4627.txt So it could be Null, it could be Undefined, or...
``` string serialized = serializer.Serialize(heatpoint); Regex reg = new Regex("(\":) (\\.inf)"); serialized = reg.Replace(serialized, "$1 0"); ``` Currently using this as a workaround whenever i do any JSON serialization with...