R7President
R7President
all of these vertexes I think are supposed to be the same, but because of roundoff errors in the 11+th decimal point they end up looking like different vertex, that...
 After performing a BooleanOperation "union" on 2 cubes, the resulting stl file is not correct, which results in overlapping triangles errors. Overlapping triangles can cause other code to behave...
adding to each class a function like: def \_\_repr\_\_(self): return f"Mesh of {self.num_faces} polygons." would make it much easier to debug the code. (and it is pretty easy to do)...
When a mesh is passed to the Picker, it is legitimate for there to be no uv specified. (and saves a lot of memory). In this case it was created...