Results 68 comments of Cort

Going for Robocup? Those balls can be rather challenging to detect reliably. No idea if you can use a pixycam as a webcam, but you should be able to just...

Connecting the RPI to EV3: https://www.ev3dev.org/docs/tutorials/connecting-to-the-internet-via-bluetooth/ The RPI is a linux computer, so follow the steps for Ubuntu. If you're not running Ubuntu on your RPI, you may need to...

Wrote a helper library that adds in some of the capabilities in Scratch that are missing in Pygame Zero (eg. move forward, flip, scale, pixel perfect collision) plus a few...

For sharing. The tutorial that I've previously posted about now contains three games... * Gem Catcher * Infinite Runner * Tank (Battle City clone) ...and I have a new tutorial...

It's just a small library, so never really thought about the license. Let's go with Public Domain.

I've recently created a library for simple game networking, that I'm using it for my online Pygame Zero classes. https://github.com/QuirkyCort/nethelper Easy to use. Work over the internet. And very engaging...

I've also started a github repository of pgzhelper. https://github.com/QuirkyCort/pgzhelper Lots of enhancements and bug fixes over the version on the website (...which I'll soon retire).

If you want to add I2C blocks to BIPES, you can feel free to copy the implementation from https://github.com/QuirkyCort/IoTy The generated code are tested on the ESP32. Should work on...

In Blockly, blocks definition can be written in js, json, or xml. In IoTy, I use (mostly) json, while BIPES seems to have it in js. The blocks definition are...

@jonasthewolf If you're open to using an ESP-32 instead, IoTy supports programming both the APDS9660 and the PCA9685 (...the motor driver board that you linked to) with blocks. IoTy isn't...