Q3BFG10K
Q3BFG10K
Hi, I'm using 1.1.3-rc3 with the parts listed below. No other mods. At the Red Forest the "respond to the SOS signal" quest appeared but then auto-canceled after a little...
When you start a new game, the other miner is supposed to say "Come on Parker, shift's over". This is missing from DF 1.8.
Win10-64, Dhewm3 1.5.2. 2560x1440 with 4:3 disabled (force stretched). See attached screenshot. Go to the load screen and the date of the save file is cut off. 
Currently, the weapon hotkeys only equip the weapon. It would be nice to be able to press the hotkey to also undraw the weapons. For example, pressing `1` when the...
Win10-64, game version 1.0. Load the attached save game, the trooper on the right clips through solid surfaces depending on the angle observed. [Clipping.zip](https://github.com/luciusDXL/TheForceEngine/files/10295886/Clipping.zip)
Load the attached save game, the blue armor in front of you floats in mid-air. [Floating Armor Save.zip](https://github.com/haekb/nolf1-modernizer/files/10301440/Floating.Armor.Save.zip)
I realize other source ports already do this, but Quake Spasm is the only one that still supports r_shadows, which I like using.
It doesn't have to be a slider in-game, setting it through ini/cfg would be fine.
E.g. **default_fov 85**, then switch to another gun. 357 has a forced laser pointer instead of its crosshair, and the crossbow's crosshair goes extra wide. There may be others with...