toddZ_CG
toddZ_CG
Hello guys, First I do feel this is a pretty good project. Thank you. https://github.com/KhronosGroup/glTF-WebGL-PBR As shown here, KhornosGroup propose to merge metallic and roughness into one image (metalness in...
May need some confirmation from the author but I did not see clear way to set a node which contains mesh to be child of another node with mesh. If...
This branch contains the change for KHR_materials_specular support. Tested on test model and some edtited models. For android, due to level support, we force material changes as below: 1. KHR_materials_unlit...
Hello, This is a change that try to support [KHR_xmp_json_ld extensions](https://github.com/KhronosGroup/glTF/blob/main/extensions/2.0/Khronos/KHR_xmp_json_ld/README.md). Basically, the extension allow to provide json_ld format things as array of packets at top level, and refer by...
For a app development, android 6.0 need to get the permission from the system. Such as camera access and SD card reading permission. However, current oculus app seems not provide...
Hello guys I am currently trying to port some particle system into Gear VR framework. Normally for efficiency concern, the vertices and its properties are packed into a float buffer...
Hello Notice that we have a separate ktx2 image for sheen on each environment map. Is there any difference between the sheen version and other one for the same environment...