Prokop Randáček

Results 21 comments of Prokop Randáček

Thank you for the suggestions @eli-schwartz!

Note that the example doesn't compile because `vtereshkov/umka-lang` doesn't have the meson files

> I would be glad if the current Makefile stayed. If I understand the current situation correctly, make is not a good solution on Windows for some reason and because...

I copied the game folder after the map load and compared with game folder after integrity check. Following files are different: ``` [I] prokop@localhost ~/.s/s/s/common> diff -qr Counter-Strike\ Global\ OffensiveBroken/...

I switched to arch (from fedora/manjaro), to awesomeWM (from gnome/xfce/kde) and to AMD from Nvidia. The bug does not appear anymore.

How about `v3i32` instead of `i32x3`? I think it reads better. - `v3i32` - **v**ector of **3** **i**nts **32** wide - `i32x3` - **i**nt **32** wide vector length 3? It...

Thank you for your reply! On Wed Jun 7, 2023 at 11:15 PM CEST, Arthur Sonzogni wrote: > - I would like some properties to be bound to two two...

I looked at the `ref.hpp` file again and I have noticed something weird: If I pass `const std::wstring*` to the `ConstStringRef` constructor, it is going to create a copy of...

I also wonder if it would be possible to always take by value and use `std::ref` to achieve shared state between components. But I am not sure if I understand...

> [Avoid Redundant Names in Fully-Qualified Namespaces](https://ziglang.org/documentation/master/#Avoid-Redundant-Names-in-Fully-Qualified-Namespaces) Perhaps the other two valgrind files would deserve the same treatment?