spacegiraffe

Results 4 comments of spacegiraffe

Hey @jamescarterbell, I have been shying away from using arbitrary types. The main reason for that is, strings are simple to work with and adding types will add complexity which...

Key combos are not supported at the moment but it is a nice feature to have.

Hey @nic96, I am assuming you want to use the same keycode for different action depending on the view eg. game view will map key to one action and inventory...

Could you share an example? I would like to know in which scenario it might be useful.