Poobslag
Poobslag
During the [4 - Sprites and Animation](https://haxeflixel.com/documentation/sprites-and-animation/) section of the TurnBasedRPG tutorial, there is some conflicting advice given: > Now, we need to define our animations. In our case, we...
After upgrading from Gut 7.1.0 to Gut 7.2.0, I get an `ObjectDB instances leaked at exit` error when closing the editor window. This occurs in Godot 3.5 when launching the...
If I change the Gut settings for a project, the "Panel Output" font is never saved. It always resets back to CourierPrime size 30, which is very big. This matches...
In HTML5 projects, FlxTypeText will play typing sounds very sparsely -- only about half as frequently as other targets such as Flash. This appears to be caused by a bug...
In Windows 10, with "Use System Cursor" enabled no cursor is visible at all in fullscreen. Moving the mouse around still highlights game elements so you can kind of guess...
I am developing an HTML5 game with HaxeFlixel and get numerous warnings in Chrome's developer console: ``` ImageCanvasUtil.hx:212 Canvas2D: Multiple readback operations using getImageData are faster with the willReadFrequently attribute...
 - [x] Big colorful textured buttons for Play, Create modes - [ ] Small colorful buttons for Settings, Credits, Quit, Stress Test - [ ] Playful splashes behind Turbo...
Add UI sound effects when hovering or clicking buttons.
The UI currently uses Godot's default grey buttons.  We should come up with a more fun, colorful theme.   Ideally something colorful with big thick fun borders and...
Cannoli Sandbar and Merrymellow Marsh have their story customers with a `customer_if` flag. These should also apply to customers and characters in Chocolava Canyon and Poki Desert. Consider adding a...