Polyrhythm

Results 6 comments of Polyrhythm

The solution I've had to use repeatedly in other open-source projects used isomorphically is adding an early return in a conditional that checks for `window` or `document` or some such....

Basically, the problem is that Angular loads before the Blade template can accept Meteor Template injections. If you bootstrap the Angular framework after Meteor startup, it happens after Blade automatically...

I've developed a super hacky workaround, sort of. ``` coffeecript angular.module('ngMeteor').controller 'HeaderCtrl', ($scope) -> Meteor.startup -> cb = -> $scope.loggedIn = -> if Meteor.user() && ! Meteor.loggingIn() return true else...

+1, same problem, same Houdini version except mine is commercial

The code that errors is here: https://github.com/sideeffects/SideFXLabs/blob/65b392c17f51afbc658ce84a0f12add39f253dd9/otls/games_baker.hda/labs_8_8Driver_1games__baker_8_82.0/PythonModule#L20 It seems to expect both a source and target mesh. If you set the source and target mesh to be the same in...

:+1: I think `requestAnimationFrame` might be the way to go here.