PodeCaradox

Results 33 comments of PodeCaradox

Yeah that's fine, i will use your implementations in a different way for my Grid. The MinHeap is really nice :)

I found this in the Stronghold version 1.41Adress:0x46C4E0 ![grafik](https://user-images.githubusercontent.com/5760157/77627118-b1d2d680-6f46-11ea-8cba-d49becd682de.png) It reads this at Stronghold startup. Maps i think will be loaded on Screen change to Map Selections. But maybe we...

There is a image file in the. map files? Or this programm can read the map files. http://stronghold.heavengames.com/downloads/showfile.php?fileid=67

Maybe same Problem, ![Preview3](https://user-images.githubusercontent.com/5760157/89348313-9faf3480-d6ac-11ea-9eb9-c58eafdba491.gif) You see my stream just stop and pause/play don't work only reloading the Page. Also Stream comes back after 3-5 mins. My stream also more often...

You just need to update the NavAgentSystem if you use it in your Code like i did here: https://github.com/zulfajuniadi/unity-ecs-navmesh/issues/4 if not i can update you the project, i will have...

You guys need to change some things that it work with the new packages because some things are obsolete by now like the inject. I got it work in my...

I have the Entity Package Entities Version 0.1.1 preview(important the preview Package) ![image](https://user-images.githubusercontent.com/5760157/68078818-953ed200-fdde-11e9-960b-70bfdb270dba.png) and Unity version 2019.3.0b9 ![image](https://user-images.githubusercontent.com/5760157/68078824-a7b90b80-fdde-11e9-9833-576c8dfc0d0a.png) Did you unzip the NavAgentSystem? to get all work you need the...

Oh sorry i forgot to say the OnCreateManager is replaced with OnCreate(i changed that too in the files), first of all i include here all my systems and components for...

Hey ardinius, i don't know why your agent starts at 0,0,0 ,but in my code i also use the SyncPositionToNavAgent Component. Its strange because you set the start position as...

@ardinius i did get it work but its old and not updated so it does wired things. :/