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An executable that mimics PlayFab Multiplayer (Thunderhead) operations to aid in local debugging.

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Hello! We're having trouble running our game server in the Windows Docker Container. Specifically, our server can't connect to playfabapi ``` LogHttp: Warning: 000002B73D04E010: invalid HTTP response code received. URL:...

Hello! So I download mockvmagent and setup the directories as such: `` "MountPath": "C:\\test", "LocalFilePath": "C:\\test\\Build10.zip" "StartGameCommand": "C:\\test\\ExtantServer.exe" "RunContainer": false, `` When running the application I get this error in...

My server is written in Java and I want to launch it like so: `"StartGameCommand": "C:/Assets/jre/bin/java.exe -jar C:/Assets/gameserver.jar",` However, the second `C:/Assets/` does not get replaced by the proper folder...

Aloha PlayFab team, My team and I were running the local multiplayer agent executable, and tried changing the port via MultiplayerSettings.json. Upon rerunning the mock agent, the port was still...

enhancement