PlasmaMichael
PlasmaMichael
It looks like the inline function part of the .h are said covered. Is there a way of disable that or is it a bug? Thanks!
It can be good to add a context menu with close and hide inside, hide the tab can be good to win space. To show the tab once hidden, one...
It could be nice to have something like that: https://docs.unrealengine.com/latest/images/Engine/UI/InterfaceOverview/DockingPanels.jpg
It's impossible using the sample to have this configuration without close all and move one by one: http://zupimages.net/up/15/41/m6r1.png One move possibility on top and bottom of each tab is missing...
Using the sample, you can hide one tool and show it, that works but the problem is when you show after hide, the tab is not shown on the old...
When you drag one tab, it should be better to show the full tab widget and not just the tab title.