PixelDough
PixelDough
> if a tile doesn't have a custom property, it will not not loaded into the tiles List for each tileset I noticed this issue as well. I'm trying to...
Having this same issue
A development environment, and sample games, are in the Planned Features list on the readme. Right now, it's more comparable to Monogame. A framework to make a game. There is...
If you chop up your large mesh into smaller ones, that should help. The light limit is per-mesh