PixelDough

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> if a tile doesn't have a custom property, it will not not loaded into the tiles List for each tileset I noticed this issue as well. I'm trying to...

A development environment, and sample games, are in the Planned Features list on the readme. Right now, it's more comparable to Monogame. A framework to make a game. There is...

If you chop up your large mesh into smaller ones, that should help. The light limit is per-mesh