Philippe Paré
Philippe Paré
@Jjagg isn't glReadPixels only for reading the current framebuffer? There's also glGetTextureSubImage but it's only available in 4.5+
I absolutely understand. One of the possible ways to merge this would be in 2 steps. 1. Add `Union(Vector)` and deprecate `Inflate(Vector)` in 4.7.x 2. Re-add Inflate in 5.0.x with...
For naming, it's really confusing to have `Inflate` act like `Join` or `Union`. My changes rename `Inflate` to `Union` and add a new method `Inflate` that grows a box by...
I'm extremely busy these days and I can't contribute much right now. If there's a more specific task to be done I'd be happy to make room in my schedule...
Apparently [Atykhyy's comment](https://github.com/jbevain/cecil/issues/487#issuecomment-377780250) would be the solution (referring to [issue 526](https://github.com/jbevain/cecil/issues/526)). But I'm still struggling with this. I'm creating a `call` instruction to `System.Reflection.MethodBase::GetCurrentMethod()`, but when running it or checking...
I'm using `assemblyDefinition.MainModule.ImportReference(typeof(MethodBase).GetMethod("GetCurrentMethod"));`
Ok cool I'll try that, but I'll also be compiling on other platforms. Is there a way to get the netstandard.dll location programatically?
It's a console application that I use to create interface implementation that redirects calls to an other object. I run it as a Target in a csproj after the build
I guess not, I'll try and have a look at fody. My tools is embedded in a nuget package and runs as a `` and I would prefer not having...