Peter Nelson

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Added what I think is the case for writing to persistent storage. Not really familiar with that system tbh.

Are non-contiguous depots prevented?

This is absolutely standard terminology... ![image](https://user-images.githubusercontent.com/639850/157853338-a840c57d-e776-44e8-8480-6485137fa101.png) ![image](https://user-images.githubusercontent.com/639850/157853754-fc1f45e5-6804-40be-ae0d-2b31deaa5e5d.png)

All other windows that have a search filter make filter fill the available space. So why not make this filter fill the available space?

wkhtmltopdf just calls QPrinter.setOutputFilename("/dev/stdout"), so it's possible the underlying issue is deep within QPrinter/QFile and not wkhtmltopdf.

Fortunately, looks like this was considered enough of a Framework issue for it to be fixed upstream: https://github.com/dotnet/runtime/pull/47461

"Maximum zoom in level" is actually there (and the description mentions it) to mitigate the additional memory usage caused by using zoomed in sprites. This applies to all sprites, so...

You must only bump the saveload version in the same commit that adds fields to be saved, otherwise you have made a version of the game that cannot load/save valid...

Building lists of vehicles in a depot within the pathfinder seems like it might be bad idea for pathfinder performance.