Personuo
Personuo
When I run DeviceSelector scene, I immediately get this error Stream initialization error (OpeningDevice) win10. unity version 2021.3.4 Not sure if I'm getting something wrong, I'm not using any midi...
var myReactiveProperty = new ReactiveProperty("hello"); var myInputField = GetComponent(); myInputField.BindTextTo(myReactiveProperty) .AddTo(myReactiveProperty); Is that the last myReactiveProperty fact myInputField?
Hello,this is a great asset,I'm using it in my new project,and I have a question. Is it possible to combine multiple worksheets or xls of the same format into one...
目前我用在项目里,有两个问题 1.AlignMark 如果我动态修改 AlignTarget.angleRange(根据相机当前的欧拉角),有几率无法完全进入AlignMark,可能是小数点的关系.我转换的时候设置成整数就好了. 2.MouseTranslate 没有关闭和reset入口,比如我鼠标在UI上操作我希望他不要检测鼠标了(这个我通过修改鼠标按钮id解决了,但是实在是无奈之举) 以及,我希望整个场景只有一个MouseTranslate,根据我鼠标选择的物体,会自动修改MouseTranslate的位置到那个选中的物体上,但是MouseTranslate自身锁死了位移.
UnityEditor.Undo.GetRecordsInternal change to ,pls fix
I want to use it in my project immediately, but I don't know if ios and android are supported?
When the camera is in an orthographic view and the Euler angles of the controlled gameobject are (0,0,0), dragging the green and red axes does not result in any rotation...