PauGuillamon
PauGuillamon
Having the same issue here. I noticed putting the app in the background and coming back "fixes" the issue. Other workarounds: - For me cleaning up Google Play Services for...
@mizhoux hopefully the resume/pause/resume workaround also works for you. **ADDITIONAL INFORMATION** The issue also happens when using WebXR on the web. In which case AFAIK it's not possible to apply...
Comment copied from #2115, since I had missed this thread: Giving my feedback on this topic, I find it quite strange that classes with annotated constructor causes the class body...
Same issue here with Samsung Galaxy A23 5G. Android build number: TP1A.220624.014.A236BXXU4CWE3 I tested it with ARCore 1.37 and 1.38 and I also get reports from users that the device...
It also affects Unity. According to https://github.com/Unity-Technologies/arfoundation-samples/issues/1079, it worked fine with Unity 2020.3.23f1. Once I get access to a Galaxy A23 I'll test different ARCore versions to hopefully get the...
ARCore 1.22 (the one used in Unity 2020.3.23.f1) also works fine. ARCore 1.32 did not work.
@yanadelrey that's not the case, the camera is accessible through the Camera2 API. Bug is still reproducible with ARCore 1.40.
Nothing useful in the log cat besides `Fatal signal 11 (SIGSEGV), code 1 (SEGV_MAPERR)`. SEGV_MAPERR: address not mapped to object. Some wrong dereferencing? I found the emulators on my two...
Exactly, it works fine on both macOS and Windows with API level < 36, I tested 34 and 35 using the Shadows sample in DiligentSamples. I also tested API level...