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Offline build planner for Path of Exile.

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### Check for duplicates - [X] I've checked for duplicate open **and closed** issues by using the search function of the [issue tracker](https://github.com/PathOfBuildingCommunity/PathOfBuilding/issues?q=is%3Aissue) ### What platform are you running Path...

enhancement

### Check for duplicates - [X] I've checked for duplicate open **and closed** issues by using the search function of the [issue tracker](https://github.com/PathOfBuildingCommunity/PathOfBuilding/issues?q=is%3Aissue) ### What platform are you running Path...

enhancement

### Check for duplicates - [X] I've checked for duplicate open **and closed** issues by using the search function of the [issue tracker](https://github.com/PathOfBuildingCommunity/PathOfBuilding/issues?q=is%3Aissue) ### What platform are you running Path...

enhancement

This reworks how moving bleed is handled and adds support for Aggravated bleeding If the enemy is moving it functions the same as before, (but better breakdowns, and fixes to...

enhancement

### Check version - [X] I'm running the latest version of Path of Building and I've verified this by checking the [changelog](https://github.com/PathOfBuildingCommunity/PathOfBuilding/blob/master/CHANGELOG.md) ### Check for duplicates - [X] I've checked...

### Check for duplicates - [X] I've checked for duplicate open **and closed** issues by using the search function of the [issue tracker](https://github.com/PathOfBuildingCommunity/PathOfBuilding/issues?q=is%3Aissue) ### What platform are you running Path...

enhancement

### Check version - [X] I'm running the latest version of Path of Building and I've verified this by checking the [changelog](https://github.com/PathOfBuildingCommunity/PathOfBuilding/blob/master/CHANGELOG.md) ### Check for duplicates - [X] I've checked...

### Check version - [X] I'm running the latest version of Path of Building and I've verified this by checking the [changelog](https://github.com/PathOfBuildingCommunity/PathOfBuilding/blob/master/CHANGELOG.md) ### Check for duplicates - [X] I've checked...

"minor" rework to how we handle and store tree data and assets The 4 main goals with this are to 1. make the file structure less cluttered (this isnt entirely...

enhancement
technical

built on #8151 (merge that one first) Initial draft of heist implicts and enchants (currently only commit 25f2d1f onwards) This is still very WIP and has some issues (hence a...

enhancement
wip