PathOfBuilding
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Offline build planner for Path of Exile.
We were seeing large build codes being stored in the XML, as they weren't being differentiated from external build links. Other than the obvious unintended use case, this could also...
Fixes #8054 . ### Description of the problem being solved: > The list of added spectres is long and continues to grow; it can be tedious and time consuming to...
### Check for duplicates - [X] I've checked for duplicate open **and closed** issues by using the search function of the [issue tracker](https://github.com/PathOfBuildingCommunity/PathOfBuilding/issues?q=is%3Aissue) ### What platform are you running Path...
### Description of the problem being solved: The calculation for the Armour/Evasion to ward conversion didn't take Tempering catalysts into consideration. This fixes it. ### Steps taken to verify a...
Error 'OnFrame': ClassesCalcBreakdownControl.lua:414: attempt to index a a nil value stack traceback
### Check version - [X] I'm running the latest version of Path of Building and I've verified this by checking the [changelog](https://github.com/PathOfBuildingCommunity/PathOfBuilding/blob/master/CHANGELOG.md) ### Check for duplicates - [X] I've checked...
This fixes 2 issues, it fixes the issue that items are still added to the display and parsed even if you dont want them to, which can cause crashes, and...
This implements a `guard skill mode` config, allowing guard skills to be scaled by uptime, separately for EHP and for Max Hit. The default is average for EHP, and disabled...
Disables "gain when hit" (eg gain on block) regardless of config, if the build cannot survive a hit from the enemy. Not the biggest fan of this solution, as it...
EHP being so prominent in the left panel has been the source of much misinterpretation of the sturdiness of builds in PoE. While it can be a useful number to...