ParadiseFallen
ParadiseFallen
**Is your feature request related to a problem? Please describe.** Game core must be independet with window. If it will be independent its easy to beals windowless game. I.e. game...
**Is your feature request related to a problem? Please describe.** Create `HostBuilder` for stride core. With this feature in `Program.cs` you will have configuration pipeline of how stride will perform....
**Is your feature request related to a problem? Please describe.** When you drag your window or resize it game logic stop processing. Its not good. I can live with blocking...
Async method for easy handle validity final fb = new FormGroup(...); Future submit() async { final state = await fb.validate(); //state is ControlStatus //do staff }
So basically i have ```cs config... .MapToTargetWith((a,b)=>MapMethod(a,b)); List MapMethod(List a,List b) { // there comes custom list processing options. I dont want to recreate list. I wanna merge em by...
```json { ... "GeneratedPortBase": { "type": "generated", "generator": "random", "datatype": "int", "parameters": { "low": 600, "high": 1000 }, "replaces": "__PORT_BASE__" }, "Eval": { "type": "generated", "generator": "evaluate", "parameters": { "evaluator":...
## Summary I think it's worth adding support for this out of the box. This will be the equivalent for XAML. This will give you a lower threshold for MAUI...
I want to have ability add profile from scratch. Right now im bounded to `system` profiles. And i need to build on top of them mine. It would be nice...
```cs using System; public class Program { public static void Main() { Console.WriteLine("Hello World"); } } ``` if you run this script your server will shutdown