Packsolite
Packsolite
# Description Currently plugins can use the api to set a players velocity to illegal values like `NaN` which causes the server to freeze under some circumstances. In `Entity.java:541` we...
### Observed Behavior Some plugins might occasionally set a players velocity to something like (x, y, NaN) due to invalid mathematic operations or to held a player mid air. If...
PandaSpigot crashes every now and then (quite rarely, but it does happen) with the following exception: [crashlog.txt](https://github.com/hpfxd/PandaSpigot/files/9001234/crashlog.txt) Not sure what triggers it, it seems to be randomly? Latest version f151e5a60ae036e29dafb1a9d11ef157cdb56ac6...
The official public instance (crafthead.net) sometimes returns a "500 Internal Server Error". I noticed this after integrating the official api on my personal website.  Refreshing the page / sending...
### Is there an existing feature request for this? - [X] I have searched the existing issues before opening this feature request. ### Describe the feature you would like to...
### `/viaversion dump` Output https://dump.viaversion.com/5e172c9a4c0ed6b0c51c9bac7d4da83cccb23519eeb81c7a0e8740af66813720 ### Console Error https://pastebin.com/RXT0BgZN ### Bug Description This exception randomly appeared in logs. Seems to be triggered by some 1.20.3 players. ### Steps to Reproduce...
### `/viaversion dump` Output https://dump.viaversion.com/edb2acb69ff360be965921b71308c203969ffb82c10e04552e652481334de0c1 ### Console Error https://paste.gg/p/anonymous/d9f575884d654ca1a4b8c600228e64aa ### Bug Description When trying to manually spawn a player to a client using the PacketPlayOutNamedEntitySpawn Viaversion will fail to rewrite...
# Problem The following exception was thrown when calling the `ProxiedPlayer#sendMessage()` method: https://pastebin.com/m7FeSwAM # Reason It seems like after disconnecting a player using the `ProxiedPlayer#disconnect()` method, an invalid or broken...
The creative extra items feature is no longer working on minecraft 1.19.3, probably due to the new creative tabs. Minecraft Version: 1.19.3 Mod version: 1.15.0
https://github.com/square/okhttp/blob/bad2ebc296c8094370cf94291f571dd618ba7400/okhttp/src/main/kotlin/okhttp3/internal/connection/RealCall.kt#L376 This line causes virtual thread pinning in the latest alpha (5.0.0-alpha.12). Reason is the use of a ReentrantLock (in TaskQueue.schedule) inside a synchronized block when using a connection pool...