PUDGE133

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> with the ignored damage sources you add the numbers together so like 3 is ignore grenades and 5 is ignore playerdamage so you just add the together 3+5=8 so...

intercom_cooldown: 100 admintoolbox_intercom_whitelist: owner0:120:1 owner0:120:1 120:1 :1 ![52533558-50ea3e00-2d46-11e9-884f-88dba136e4c8](https://user-images.githubusercontent.com/47304666/52626760-ee6b7c00-2ec4-11e9-9a21-5cccc2b2f46f.png)

UPDATE POST ![1](https://user-images.githubusercontent.com/47304666/56288985-95b89980-6128-11e9-99f2-c852cd0b6643.png) ![2](https://user-images.githubusercontent.com/47304666/56288986-95b89980-6128-11e9-90ba-8e937af27307.png) ![3](https://user-images.githubusercontent.com/47304666/56288987-95b89980-6128-11e9-8afb-67c323ed561b.png)

https://github.com/altmann/FluentResults/issues/241

It turns out that this is how it is done. Still, I think that additional overloads are needed.

Also, all this leads to the fact that I have to process successful options in a method not directly intended for this.

Author, do you ever come here?

It looks like support for the plugin for Exiled has been finally discontinued and the project is completely moving to LabApi. If anyone needs it, I have published the dll...