Paul Pillau
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Paul Pillau
Would be interested too. Any way of getting this to work in Expo Web?
Pls can we merge this into master at some point? It is baffling to me how something as basic and fundamental as notifying/signaling upon a **state change** in a **state**...
Got the same problem here. I think I set up everything correctly: 1) Got the `MultiplayerSpawner` in my level, with spawn path to players-container and auto spawn list element 0...