PLyczkowski
PLyczkowski
I still have a blank list in 4.2 stable.
Seems the problem still occurs in Godot_v4.2-beta4_win64  I'll be sure when I find the culprit (is there an easy way to find the culprit tscn?).
My thought on the UX: This is similar to Blender's 'last operation settings' popup, which in turn is a solution on how to deliver these kind of one-off operation settings...
Something like this - https://db.tt/IjvLDKqi
Ok, I actually already did it with a theme. Except the highlight bar, which is created using a bitmap I guess?
Hmm, it works fine with simple scripts like print("something"), but I'm developing an add-on. When I just copy the add-on text into a text file in blender and choose Run...
No longer happens after updating Cursor
Oops, disregard that, I tested wrong. The chat window works, the instructions window does not: 
> Can somebody try installing this [development build](https://nightly.link/godotengine/godot-vscode-plugin/workflows/ci/master/godot-tools.zip) and seeing if that fixes the problem? > > Cursor is using the `workspace/symbol` request to get info about symbols in the...
I'm getting the crash using Cursor (fork of VSCode). I tried using a build from here https://github.com/Calinou/godot-debug-builds/releases to get debugging info but got nothing, something else I got to do...