Overswarm

Results 2 issues of Overswarm

![shadowbug1](https://cloud.githubusercontent.com/assets/910411/20377068/43e752ac-ac5a-11e6-8dfc-b639e7659e2b.png) In Unity 5.4.2f2, the valve shader isn't illuminated by realtime lights, but *only* after scene load and *only* if there are shadows involved. The screenshots attached show a scene...

From what I can tell, there's no way to use filters to grab obsolete runs. This is a pretty useful feature to have, but couldn't see how to do it!