Overswarm
Results
2
issues of
Overswarm
 In Unity 5.4.2f2, the valve shader isn't illuminated by realtime lights, but *only* after scene load and *only* if there are shadows involved. The screenshots attached show a scene...
From what I can tell, there's no way to use filters to grab obsolete runs. This is a pretty useful feature to have, but couldn't see how to do it!