Aleksandr Motarykin

Results 4 comments of Aleksandr Motarykin

I researched this issue. I think that Apple in 11.3 updated API of sound. OpenAL set volume to 0, but the API does not apply it.

The same issue in cocos2d-x. [link](https://github.com/cocos2d/cocos2d-x/issues/18761)

Have any move? I'm waiting this fix.