Aleksandr Motarykin
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Aleksandr Motarykin
Have the same issue.
I researched this issue. I think that Apple in 11.3 updated API of sound. OpenAL set volume to 0, but the API does not apply it.
The same issue in cocos2d-x. [link](https://github.com/cocos2d/cocos2d-x/issues/18761)
Have any move? I'm waiting this fix.