OperationNT414C

Results 25 comments of OperationNT414C

Indeed, I developped this feature from 0.6.0 version where stick calibration results were not applied. With 0.6.1 version, those changes could be considered as "redundant". However, with what you proposed,...

Thank you for the clarification, even if it's not a very user friendly edition. :-) > Once it cuts off values near the center, it rescales the remaining values back...

Some additional options to support outer deadzones (in cases where HOS built-in calibration tool doesn't seem to enough) However, those changes are still not "controller specific" and they imply additional...

By looking at some taihen code ("module.c"), I wrote inside the plugin some lines to get accessible modules. Here is the output: [ds4vita_log.txt](https://github.com/xerpi/ds4vita/files/1223313/ds4vita_log.txt) "SceMotion" isn't an accessible module. However, undocumented...

Hello xerpi, Thank you for you clarification. In fact, my main purpose was to understand how "ds4vita" connects to the PS Vita through BlueTooth and see if the PS TV...

You must not put the image paths in the "config.txt" file. However, I see that you use the naming "TITLEID_Front.bmp" or "TITLEID_Back.bmp". And when I read my code, I think...

On my side, I checked also this latest fix and it works fine. This naming possibility was not well tested before because I was more using the "ALL.bmp" naming. Now,...

> Note: The Tearaway game only works with fakecamerakbmp. Ok, indeed some games don't have the default priviledges to even read in "ux0:/data" so they need the plugin version which...

Hello, Sorry but I don't own a BlueTooth microphone so the games loops at the initial load telling me that there is no microphone connected :-(. I will try to...

I was able to create a plugin which can by-pass the missing microphone text box issue: [FakeMicrophone.zip](https://github.com/OperationNT414C/FakeCamera/files/1369960/FakeMicrophone.zip) However, this plugin doesn't allow to call the pet. So I decided to...