Lorenzo Valente

Results 8 comments of Lorenzo Valente

Thank you guys for the suggestions, I was really getting crazy about this freeze problem. At the end, in my case, `NetMQSocket.ReceiveFrameString()` was the guilty. Calling it in a task...

I just installed the bot and I came here on Github just for this problem. Please, give us the option to play asynchronously, for us it is just unplayable the...

I have the same problem. Any update?

Ok I found a solution (posted in [a remote japanese article](https://qiita.com/tanachiu/items/d20ada532f5d1d2857ec), yes, I was that desperate): Add `legacy_stdio_definitions.lib` in the **UnityCamService Project > Linker > Input > Additional Dependencies**

I also see that the camera is not detected everywhere. But I can see it on this online tool: https://it.webcamtests.com/

Is it possible to override the default resolution?

I eventually changed resolution to 1920x1080. To do so: 1. Change [default width](https://github.com/mrayy/UnityCam/blob/master/UnityWebcam/UnityCamService/CaptureSource.cpp#L7) and [default height](https://github.com/mrayy/UnityCam/blob/master/UnityWebcam/UnityCamService/CaptureSource.cpp#L8) 2. Change also [max width](https://github.com/mrayy/UnityCam/blob/master/UnityWebcam/UnityCamService/CaptureSource.cpp#L11) and [max height](https://github.com/mrayy/UnityCam/blob/master/UnityWebcam/UnityCamService/CaptureSource.cpp#L12) 3. Change the [`GetMediaType()`](https://github.com/mrayy/UnityCam/blob/master/UnityWebcam/UnityCamService/CaptureSource.cpp#L511) function as...