O1LER
O1LER
Launcher fails to create the necessary 'multiplayer' mod folder when the directory contains cyrillic letters. Most likely the windows user name contains them, and while the beamNG user directory is...
If you install beamNG on a nearly full harddrive, and then proceed to connect to a modded server, that has mods larger than the free space on the harddrive, the...
Add an auto purge for the resources folder Since every mod gets downloaded into that one folder, joining random modded servers can easily lead to gigabytes of diskspace used up...
**Is your feature request related to a problem? Please describe.** The serverlist conatins servers that are not port forwarded properly, or have a similar issue that impedes the ability to...
**Fill out general information** OS (windows, linux, ...): Windows 10 BeamMP-Server Version: 3.1.1 **Describe the bug** You can set a port in the serverConfig.toml that is above the allowed IPv4...
A returning problem with setting up a server is getting the map directory set correctly in ServerConfig.toml There is a very limited amount of maps that need the .mis be...
**Fill out general information** OS (windows, linux, ...): Debian 12 docker container on pterodactyl BeamMP-Server Version: 3.4.1 **Describe the bug** If the host runs out of ram during the upload...
Launcher version: Linux native experimental Issue: If the mod download, while connecting to a server, is interrupted, the launcher crashes. First interruption was caused by the server crashing (see https://github.com/BeamMP/BeamMP-Server/issues/351)...
Currently theres no indication as to where exactly the beamMP mods get downloaded into by the launcher. This makes troubleshooting issues with mods getting downloaded into unknown userfolder locations a...
Currently you need an active internet connection in order to authenticate a player. It would be nice to allow local-only play without the need for an internet connection. It would...