Nstd
Nstd
使用高版本的isoparser可以解决ios上绿屏的问题,但是安卓机器播放不了了。。不知道是哪里有问题
可以尝试用这段代码优化(摘自网上): ``` javascript let canvas = document.getElementById("my-canvas"); console.log("fix canvas: ", canvas); let ctx = canvas.getContext('2d'); let dpr = window.devicePixelRatio; let { width: cssWidth, height: cssHeight } = canvas.getBoundingClientRect(); canvas.width =...
如果是因为高分辨率屏幕导致的失真,可以用下面这段代码优化(摘自网上): ``` javascript let canvas = document.getElementById("my-canvas"); console.log("fix canvas: ", canvas); let ctx = canvas.getContext('2d'); let dpr = window.devicePixelRatio; let { width: cssWidth, height: cssHeight } = canvas.getBoundingClientRect(); canvas.width =...
给CommonTabLayout也加一下吧?
@hongqinghe you can extend `PrettyPrinter` and override `stringifyMessage()` method, to add line break character if message is to long.
 `lineLength` maybe just used to set divider length, not the log length.
@kuoliangkwong you can use custom drawable
@Gaket You can copy the SwitchAction class and modify the constructor or add a method by yourself.
Maybe lost some dependency, such as `io.palaima.debugdrawer:debugdrawer-base:0.8.0`
``` java new DebugDrawer.Builder(activity) .gravity(Gravity.LEFT) .build(); ```