NotAPenguin

Results 21 issues of NotAPenguin

### Your GTNH Discord Username notpenguin ### Your Pack Version 2.5.0 ### Your Server Private server ### Java Version Java 17 ### Type of Server Vanilla Forge ### Your Expectation...

Type: bugMinor
Status: Triage

### Your GTNH Discord Username notapenguin ### Your Pack Version 2.5.1 ### Your Server Private server ### Java Version Java 21 ### Type of Server Vanilla Forge ### Your Expectation...

Type: bugMinor
Status: Triage

It would be nice to have support for raytracing shaders in the reflection API, notably - New shader execution models (closest hit, anyhit, etc) - Acceleration structure resources.

I've been thinking about this and I think this could be useful. # The problem Currently, writing something like this ```rs impl Handler for MyActor { async fn handle(&mut self,...

This PR adds assembler recipes for a few items that are used in large volumes. AE2 related stuff: - AE2 basic and advanced card - Advanced blocking card - Pattern...

ongoing freeze - don't merge

### Your GTNH Discord Username notapenguin ### Your Pack Version 2.5.0 ### Your Proposal Gate Botania's Asgardandelion (flower that creates infinite mana) behind Botania progression. ### Your Goal Currently it...

Type: Suggestion
Mod: Botania

- When allocating a new block, make it twice as large as the current largest block - When resetting the frame, use the largest block as the new buffer

enhancement

e.g. calling write_storage_image on a buffer does not error.

bug

This requires detection of pipeline layout compatibility and a thorough spec reading session.

enhancement