Nordgaren
Nordgaren
A bit of an update: This seems to be a Visual Studio 2022 specific issue, as, it works fine in VS 2019.
This is for the author of ERML: I made a load order that works in the config by putting the mod under the `[loadorder]` section. I can make a PR...
Right now I just have the load order printing right before it gets added to the list of load orders, like so. Is this what you want, or do you...
You probably need this from the Requirements section. Make sure it's the x64 version. https://www.microsoft.com/en-gb/download/details.aspx?id=40784 LMK if this doesn't work. :)
probably not the specific version or not the right process architecture.
Were you able to get this working after installing that Redist?
> finally get back on the game ive installed your thing and ... > > Incorrect Param Pointer: FINAL_DAMAGE_RATE_PARA should be HIT_EFFECT_SE_PARAM_ST > > at Erd_Tools.Models.Param.BuildOffsetDictionary() at Erd_Tools.Models.Param..ctor(PHPointer pointer, Int32...
This is actually a bug. Gimme a minute and I will post a build with a fix. It should just automatically refresh.
https://drive.google.com/file/d/1RIjPLmgYs1AH2zOtnQncFd0WozDDq_sT/view?usp=sharing Please let me know if this build solves your issue! Thanks! ### Beta 0.8.5 Preview * Updated paramdefs for AtkParam, SpEffect, GameSystemCommonParam, and SwordArtsParam + added FinalDamageRateParam * Fixed...
update