Results 22 comments of Noizirom

Fork a copy. Are aware of the license issues with making a game using these characters? Google is a good tool. I don't think anybody here is an expert on...

Sounds like a candidate for crowd funding? And who is supposedly responsible for maintaining the code? Because I don't get paid for anything. Ijs On Thu, Mar 25, 2021, 11:07...

Somewhat. The hair is not linked to the shape keys. The Hair Engine will be getting a makeover in the coming updates.

I will try to add it to the future update, but until then, have you tried the shrinkwrap modifier? You may also want to add an armature modifier to the...

I'm not sure, but you might want to make a bmesh copy to sculpt, then bake it back to the original mesh. I do think that you can obtain the...

A file called co_to_js.py will put vertices of a selected object into a .json file. https://github.com/Noizirom/Blender-Python-Tool On Wed, Jan 15, 2020, 2:26 PM TetoTheSquirrelFox wrote: > No no, it's waaaaay...

I'm not quite sure what your asking , being that you've already found an addon for this. On Wed, Jan 15, 2020, 6:37 PM Zion Hill Hill wrote: > A...

I like the rigify rig because you can add custom bones, like wings and extra limbs. I have to look more into configuring the rig_ui.py script that is generated with...

If I had a list of what the current name is and the change to names, it wouldn't be hard to rename them, but first I would have to know...

I use the numpy .npz files to save presets for the hair shaders. It's not really complicated once you get the hang of it. It's similar to saving and loading...