Nightmare82

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@alexandru-cazacu Could you please post your complete code ? For some reason the second menu bar always continues in the first row for me.

Thanks a lot @alexandru-cazacu ! @ocornut sounds great, thanks!

This feature would also be very important for me.

I’d definitely go with c++ 17. I’m using it for a game engine written using c++ 17 and I think the features you mentioned would make MetaStuff clearly better.

This is how it looks like with my test ![Screenshot_5](https://user-images.githubusercontent.com/1686526/118165642-d2007600-b424-11eb-9c0b-55b403ed13a2.png)

I applied the same change @Bambo-Borris mentioned to fix the issue, for me and the users of my engine it happened very often

I would like to know the tile coordinate for the current touch. I thought coorForPoint can be used to calculate it but it returns the wrong coordinates for my isometric...

No I don't scale the map. Should the method coorForPoint return the correct tile-coordinates for isometric maps too ? The sprite is positioned with this code: ``` objectivec sprite.position =...

OK thanks for your answer. I currently work on another task but if I find a solution I'll let you know.