Nightmare82
Nightmare82
@alexandru-cazacu Could you please post your complete code ? For some reason the second menu bar always continues in the first row for me.
Thanks a lot @alexandru-cazacu ! @ocornut sounds great, thanks!
This feature would also be very important for me.
That's great, thanks!
I’d definitely go with c++ 17. I’m using it for a game engine written using c++ 17 and I think the features you mentioned would make MetaStuff clearly better.
This is how it looks like with my test 
I applied the same change @Bambo-Borris mentioned to fix the issue, for me and the users of my engine it happened very often
I would like to know the tile coordinate for the current touch. I thought coorForPoint can be used to calculate it but it returns the wrong coordinates for my isometric...
No I don't scale the map. Should the method coorForPoint return the correct tile-coordinates for isometric maps too ? The sprite is positioned with this code: ``` objectivec sprite.position =...
OK thanks for your answer. I currently work on another task but if I find a solution I'll let you know.