NicusorN5
NicusorN5
Providing some arguments to the features that have a question mark: 1.) I'm my opinion, shadow mapping should be implemented by the user itself, since BasicEffect Model instances may be...
Coming back, I've found some articles regarding implementing shadow mapping in XNA. They are actually published again, in a GitHub Wiki for a while, and I've found out that there's...
I recommend not using the `Song` class since it was written in XNA for console related compatibilities and memory limitations. A SoundEffect instance works just fine, why avoid it?
580 MBs now. Quite the fun downloading this
Yes. I noticed that the shaders are incompatible with Monogame...
The latest Stride 4.1 binaries (that you can build by cloning this repository) work with VS2022 and with NET 6. Stride 4.0 only works with VS2019 though.
Have you tried building the last available commit?
What - what's with the title change?
Hey, any progress on this?
We're approaching 4.2 ... 🤔 This thread was apparently forgotten, since it wasn't updated 😅