NicknineTheEagle

Results 19 issues of NicknineTheEagle

* Changed UE3 PS3 MSF sound extension from .mp3 to .msf. This is the real extension of this format as seen in numerous PS3 games. * Use FileType variable for...

This adds functionality for serializing depot manifests into Steam-compatile protobuf files. The output matches .manifest files found in Steam's depotcache folder unless there are non-ASCII filenames present. It seems that...

### Describe the Bug In Prince of Persia: Warrior Within, camera is completely static in main menu. ### Reproduction Steps Start the game and wait until main menu appears. ###...

Bug
Floating Point Accuracy

### Describe the Bug If progressive scan mode is enabled in-game with Deinterlacing disabled _and_ Screen Offsets enabled then the game appears with a broken aspect ratio where it's squished...

Bug

This adds a config variable that allows the user to select the emulated console's region returned by XGetGameRegion function. Since Xenia is not region locked, this does not affect which...

kernel

### Are you using the latest Dosbox-Staging Version? - [X] I have checked releases and am using the latest release. ### Different version than latest? _No response_ ### What Operating...

enhancement
good first issue
DOS

This migrates DepotDownloader to the original manifest format used by Steam, phasing out the pseudo-format from the old days before Steam itself was using protobuf. The output manifest files stored...

enhancement

### What problem is this feature trying to solve? DepotDownloader's handling of language depots is currently not quite accurate as it lacks a few quirks of the actual Steam client....

enhancement

### Emulator version 1.7.9 ### Game version 1.0.3 ### Game resolution 240x320 ### Device Samsung Galaxy S23 ### Android version Android 13 ### Description of the issue Music is extremely...

bug

### Emulator version 1.7.9 ### Game version 1.0.7 ### Game resolution 176x220 ### Device Samsung Galaxy S23 ### Android version Android 13 ### Description of the issue Crash'N'Burn always crashes...

bug