Nemquae
Nemquae
Ok, thanks for the suggestions. I'll try it tomorrow and see how it behaves.
It crashed. Here's the error report when I try (cog-atomspace-clear (cog-atomspace)): [AtomSpaceClearError.txt](https://github.com/opencog/opencog/files/1936872/AtomSpaceClearError.txt) It may be that I need to go over it with @AmeBel, since this call may or may...
That's intended behavior. The old world had a grab action as a required step of the plan, and this was never removed. So when possible, the robot will initiate a...
Hmm, can you get a copy of embodiment's output? On Wed, Dec 24, 2014 at 12:34 PM, Spydrouge [email protected] wrote: > @Nemquae https://github.com/Nemquae embodiment hung on Debug > planning... can't...
Hey Ted, This is a recent bug that should be fixed on the master branch. In your case, just press escape and the character should fall down to the world...
I do, I thought you were CC'd on that email: https://dl.dropboxusercontent.com/u/32099439/Players.zip On Wed, Dec 10, 2014 at 11:40 AM, Spydrouge [email protected] wrote: > @Nemquae https://github.com/Nemquae Do you have the dropbox...
Yes, but for the current errors we'll have to look at Theo (the player builder) to understand what dependencies are missing. On Thu, Dec 11, 2014 at 12:02 PM, Spydrouge...
Do you remember where Cicero is? On Thu, Dec 11, 2014 at 5:14 PM, David Hart [email protected] wrote: > Theo is the Ubuntu Linux 12.04 host designated to live-stream video...
Thanks! On Thu, Dec 11, 2014 at 5:38 PM, David Hart [email protected] wrote: > Cicero is somewhere in the vicinity of Man Hin; it is metalic-painted > charcoal grey with...
Yeah, this is an error in the way we're using the same set of behaviour trees for all the game characters. It doesn't break anything for now, so I'm treating...