NRS-NewRisingSun
NRS-NewRisingSun
Well, that does not seem to produce any non-integer scale factors as I would need them to produce the second picture on my system. I am therefore requesting "correct pixel...
Unfortunately, that does not do anything different on my monitor, also a 1920x1200 device. It is probably graphics-card- or monitor-dependent and so more of a stop-gap solution. Can you scale...
DOSBox(-Staging)'s idea of managing PCjr's memory over 128 KiB is still mysterious to me. On a real PCjr, you have to install a memory manager in CONFIG.SYS to use memory...
https://www.vogons.org/viewtopic.php?f=41&t=50417&p=534365 No. 1
Indeed. The game _already_ properly detects the PCjr in DOSBox-Staging. OP seems to be merely mistaken about what that PCjr support will look like. Even if the game detects PCjr,...
"But I find it strange that the output of Option 1 never changes, regardless of composite setting." That is because the game selects 160x200 mode via BIOS (Int 10h AH=00...
composite=auto means 640x200 with color burst enabled ($3D8=$1A) is always displayed as composite and nothing else, in particular not 320x200 mode. "Well, at least now I know of a single...
Seconding the request. MUNT has a similar feature with its mt32-smf2wav utility, and I use it to quickly produce .wav files that can be listened-to on any device.
The bug has nothing to do with mapper emulation. The game takes too long to draw to the screen, so that by the time it updates the attribute table, rendering...