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![tes](https://user-images.githubusercontent.com/7942057/131649964-eedc1959-2016-44cd-a47e-0165fa0a0178.gif) LoginId:035a37c44fc79ddcc131909dc5a69406 EpicAccountId:7e47ef6e459b477db3d54ab7fc7991bd Fatal error: [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11Util.cpp] [Line: 198] Unreal Engine is exiting due to D3D device being lost. (Error: 0x887A0006 - 'HUNG') UE4Editor_D3D11RHI UE4Editor_D3D11RHI UE4Editor_D3D11RHI UE4Editor_D3D11RHI UE4Editor_D3D11RHI UE4Editor_RHI UE4Editor_RenderCore UE4Editor_RenderCore...

Hello, do you plan to release a version this year. Your plugin is great, we can develop maintenance together.

Hello, do you plan to release a version this year. Your plugin is great, we can develop maintenance together.

First of all, this is a great plugin, and the performance is absolutely better than the engine default. At the same time, I tried the current version, which is really...

https://assetstore.unity.com/packages/tools/modeling/cad-server-pro-245967 https://n3gis.github.io/CADServerPro.html You can take a look at this product, which is about to be released with Three .js loading CAD models

This is indeed a bug in OCCT. I see that you have the following paragraph in your code: // STEP_Reader.cpp ,In line 566 position double val = aDimObject->GetValue(); double lowerTolVal...

大佬,我发现是这个dll中引用了系统C:\Windows\System32下的dll,内存中无法加载这些引用的dll导致报错,请问内存中能自动加载这些dll不?

loadlibray能正常加载